Archive for PS Plus tag

I’ve Dedicated My Twitch Channel To The Most Amazing Game On PlayStation 4: Alienation (By Housemarque)! 🎮 😬

⚠️ Don’t forget to watch the feature video        ✏️ For comments click on the headline and scroll to the bottom

Sorry Europe, But I Get Alienation Bragging Rights!

It is only fair. I was here first. I have been an Alienation fan since the game launched last year in April. (I pre-ordered that shit, ya dig!) I have also been a Housemarque fan since the launch of RESOGUN on the PS4! Not to mention the unfathomable amount of hours that I’ve put into Super Stardust HD on PS3! Oh, and did I mention that this super-talented team, that is Housemarque, now follows me on Twitter?! (Insomniac Games follows me too!) You know that you’re doing something right when a super-talented developer follows you on social media, especially if that super-talented developer is Housemarque, creator of Alienation; so my bragging rights are legit son!

For those of you who don’t already know, Alienation is a beautiful and brilliant, fast-paced, white-knuckle, top-down, twin-stick shooter, with RPG-like elements, for the PS4; and this month it’s free for PlayStation Plus subscribers in Europe. The rest of us (in North America) get Abzû instead, another noteworthy game, but more on that in a later post/let’s play.

Alienation has such incredible gameplay and is satisfying on so many different levels. It has leaderboards and high scores; fast and furious, arcade-like action; a variety of aliens to kill and loot to take; replayable missions with RPG-like progression; it’s all there. It even has a story to follow…not a deep story, but it’s there. For me though, the story takes a back seat. It’s all about killing the Earth-squatting aliens and being rewarded with higher level weapons, alien cores for upgrades, and exoskeleton suits with just the right abilities. If Diablo 3 and Destiny knocked boots and had a baby, then Alienation would be their illegitimate love child!

The Chain of Events Surrounding Alienation

You can call it a huge coincidence if you want to, but I found this latest PS Plus offering to be sweet, but at the same time, very bizarre…and it made me ask the question, “Why now Housemarque?” For, I shit you not, two to three weeks before it was even announced that Alienation was going to be one of the free games for the month of May, I decided to dedicate my Twitch channel to this incredible game! Bizarre, am I right, or am I right? I mean, there’s no doubt in my mind that the powers that be (at PlayStation) and the many developers, and/or publishers that they’re in cahoots with, decide all of these PS Plus offerings well in advance. And it’s not like I’m privy to this information, not by any stretch of the imagination. So how did these two uncanny events even come to pass?

I mean, I finally decide on a focus for my Twitch channel–it’s been two years since I last did a live stream on Twitch–and a few weeks later PlayStation has the audacity to reveal that they’re giving the game, that I chose to feature, away for free. Now, normally I wouldn’t be making such a big deal out of something like this–PlayStation Plus is a great way for developers (and publishers) to create more awareness about their games (not that Housemarque really needs this marketing boost)–but I have to plead selfishness here.

You see, I love the gameplay so much and I wanted to be the one to get gamers interested in this game again. As great as Alienation was, no one was really playing it anymore…well, no one was streaming it, I should say. It had waned, again, not because it’s a bad game; but because most games end up going to the back of the line, especially one year after launch, because a new year means more new games. The conversation changes and everyone wants to be engaged with the next new Triple-A, or indie, game.

So this was my attempt at bringing back an awesome game from yester-year, but the universe had different plans. Little did I know that the wheels were already in motion to get everyone (in Europe, that is) talking about Alienation again. PlayStation and Housemarque, blast you!

So, I Guess Everyone Will Be Shooting Aliens Now

I know…I’m such a selfish prick. I should be looking at the bright side because, realistically, I have next to no influence when it comes to gaming. There was no way in hell that my dinky little live streams were going to breathe new life into Alienation and engage gamers all over the world. It was a nice dream though. So I should thank PlayStation for doing that job for me. Besides, all I truly wanted was for people to jump back into this game again, or play it for the first time, and marvel at it’s brilliance.

So I got my wish, even though I didn’t have a hand in this so-called marketing. I still (very much) plan on doing my part by vapourizing alien scum on Twitch regularly, but that’s not all. Not only will I be twin-stick shooting my way through Alienation; I’ll be twin-stick shooting my way through RESOGUN and Dead Nation as well! Two other marvelous games from the Finnish Developer. I figure, why stream only one arcadey masterclass when I can stream them all?

Shout Out To RESOGUN And Dead Nation!

There. I just one-up’d all of Europe (well, two-up’d actually). You might be streaming Alienation now that it’s free, but my dedicated Twitch channel will also feature me shooting tons of voxel-based enemies (from RESOGUN), and blood-splattering zombies (from Dead Nation)! That’s right! The Gaming Worker has taken it upon himself to host the net’s first, Housemarque only, Twitch TV channel. This is something that Housemarque themselves haven’t even done on Twitch. Yes, they stream their own games, but they also stream a variety of games by different developers as well.

Hey, it’s their channel and they can do whatever they want with it. I’m just here to announce that I’m playing Alienation on Twitch, and that I came to this decision long before the free PS Plus games were announced, and even after that announcement, I’m still playing Alienation on Twitch; but not only am I playing Alienation on Twitch, I’m playing other Housemarque classics (on Twitch) as well (LOL).

I think that I’m the first Housemarque fan to do this, certainly the first in Canada, and I’m truly excited about that. These might not be the best games to stream from a non-stop-commentary, and Twitch-chat point of view; but the gameplay is fun, and addictive as hell, and I can’t wait to sink more time into all of them.

I Knew It! Nex Machina Was Just Around The Corner!

Housemarque has a history of giving their games away for free, but their timing for these giveaways usually makes the most business sense. RESOGUN was free when the PS4 launched in 2013. (I nabbed that freebie when I got my PS4 in 2014.) Dead Nation was free for PS Plus subscribers in 2014. (Some how I missed that one and I’m still beating myself up.) So both games were free at launch, which seems to be the sweet spot for gifting a game and creating that initial awareness. Just look at the insurmountable success of Rocket League.

10.5 million units sold with registered players reaching almost 29 million. That’s a lot of everything from a game that was free via PS Plus in 2015. Every indie developer wants to emulate this and rightfully so. Housemarque was no different when it came to gifting their games at launch, except in 2016.

Alienation wasn’t free when it launched last year, so why give it away now? And why just for European PS Plus-ers? This amazing, and yet, mind-boggling gift had me perplexed. Maybe Housemarque had analytics telling them that gamers in their very own continent weren’t playing the game, so they needed to do something to spike the activity. Gifting Alienation away would lead to a subscriber base of 26.4 million, which would create a shit storm of word-of- mouth marketing and ultimately lead to more sales. So that would be–you know–nice!

And maybe the cost of development was too high to gamble gifting Alienation away last year, but now Housemarque sees that they could have handled the launch in the same manner as their previous launches.

Or maybe, just maybe, the gut feeling that I had about their new, highly anticipated game, Nex Machina–which up until recently had no release date–was weeks away from being released! I couldn’t shake the feeling that the sneaky developer was up to something along these lines. For the longest time Nex Machina, aka The Jarvis Project (code named after legendary game developer Eugene Jarvis, who Housemarque combined forces with to create the game) had the release date of December 31 2017 etched beside it on PSN, but I new that had to be a placeholder.

My final thought was that putting Alienation on PS Plus, and giving it away for free, is helping them pave the way for the release of Nex Machina. This was their weird, ninja-samurai-black-belt-marketing type of way of getting us ready for their next amazing game (which will also be available on PC, I might add).

Well, you know what? I think that I hit the nail on the head, because just a few weeks ago they announced that Nex Machina will be released on June 20th! It was the best day ever for Housemarque fans, I’m sure. And so, with that, I’m also pleased to announce that, on top of streaming Alienation, RESOGUN, and Dead Nation, on Twitch; I will also be adding Nex Machina to the playlist once it drops! (I think this is my most exciting post ever, by the way!)

This Is The Mid-Season Finale

“Phew!” I’m so glad that I’ve reached the end of this post! You have no idea how long it took me to bang this one out, not to mention the insane editing and processing time that I had to go through. But it was totally worth it.

Back In January I teased a side project that I was working on, but I wasn’t ready to reveal what it was. Well, it was a Twitch channel that I was working on, but I basically scrapped the idea that I had for it and replaced it with this one. This new direction has me much more excited and I can’t wait to see where it goes. I don’t expect to be a huge Twitch sensation, or anything, but I know that I’ll have fun doing it.

I don’t have a set Twitch schedule yet, but I’ll most likely be streaming during the later hours of the evening, like at 10:00 pm or 11:00 pm EST. I would like to say that I’ll be streaming every Monday to Friday, but even I know that I won’t be able to commit to that. So if you want to know exactly when I’ll be live then follow me on Twitter for those updates, or just check my Twitch channel periodically.

Lastly, and it pains me to say this, but we’ve finally come to my mid-season finale. I’m going to be taking a short, but necessary break over the next few months because that crazy little thing that I call life is starting to ramp up. I have a couple major life events coming up so I need to go on hiatus. But fear not, because I’ll be back before you know it, and don’t forget that I’ll still be around most week nights via Twitch! I just won’t be able to write and make let’s plays videos until the end of the summer.

I still have tons of more content to create. Seriously, I’ve barely scratched the surface here. It really is a case of there’s too many games and just not enough time. Hashtag first world problems.

Play some games, but don’t forget to go outside and enjoy the summer!

Peace and blessings 😊

Twenty-Seventeen: The Gaming Worker Rises (‘N’ Fixes To DualShock The World)! 🎮

Sean Berry PSVR Image
Continue Reading

Frohes Neues Jahr Gaming Workers!

That’s Happy New Year in German. I was born in Montreal, but grew up in Kitchener – my southern city in Ontario (Canada), with oodles of German heritage. It was once the Town of Berlin (1854), then changed to the City of Berlin (1912), because of the major German immigration initiated back in the early 1800’s. The name was later changed to Kitchener, after Lord Horatio Herbert Kitchener, a British Army Field Marshall, in 1916 because of the German and British conflicts that arose during the First World War.

So, for this reason, from time to time, you may find snippets of German verbiage – and sometimes French, because, again, I was born in Montreal – because of my home town’s deep, Germanic, roots. But enough of the history lesson and on to the good stuff that gaming dreams are made of!

It’s a brand new year and I thought that I would share with you my plans for The Gaming Worker. I can’t believe that I’ve been doing this for two solid years already. Time certainly flies when your gaming, and working, and blogging! It seems just like yesterday when I decided that this was going to be my path, and let me tell you, this path hasn’t been easy. All of the technical difficulties of setting up equipment, all of the late nights and weekends recording (and editing), all of the late nights writing (and copy editing), and all of the other personal sacrifices (that I won’t get into) that I had to make to turn this idea of mine into a reality. Easy is definitely not the word I’d use to describe how I got from A, to B, and finally to C; but here I am, and there you are; waiting to hear what I have to tell you about my love affair with games. I sincerely thank you for coming along this journey with me. I hope and pray that this next year doesn’t disappoint (you and me both) – Now let’s get it started!

Greatness Awaits

This PlayStation ad campaign (Greatness Awaits) is much more than just over-the-top commercials for the, everyday, PlayStation enthusiast. It’s my mantra for 2017! This year is going to be special – I just know it! I have a shit-ton of new games – thanks to the abundance of PSN Flash Sales (in 2016), and the four week Holiday Sale that just took place in December – to bust wide open; all of my “inexpensively challenged” PlayStation subscriptions have been faithfully renewed (PlayStation Plus, and my newfound favourite, PlayStation Now); and I’m still buzzing from the excellent year end I just had! Even though I didn’t publish as many posts (like I did in the previous year), The Gaming Worker finished strong in 2016; thanks to my family, friends, and all of you, who supported my efforts in raising money for my local Sick Kids Hospital via my Extra Life 24 Hour Game-a-thon.

My good people of the internet, Greatness Awaits us in 2017 – just keep saying it, over and over! Let it sink in, whether you’re a gamer or not, this is your year (and mine too)! The evangelist in me is starting to come out – I am my father’s son. “Dagnabbit!” Now take heed for this is what I have in store for this year:

A Resurgence Of PlayStation 3

Remember that funny, old, console that launched a decade ago? The ridiculously priced one that had a lack of quality games, and developers hated programming for (in the beginning)? Yup – that’s the one! Well, I’m going to be putting more focus on my library of PS3 titles, as well as some other exclusives and classics via PlayStation Now.

This blog started because I wanted to finish (and showcase) my PS3 backlog, but the dangerously sweet seduction of it’s successor, the PS4, derailed my attention repeatedly, with its one-point-eight-something TFLOPS (teraflops) of pure processing power. It is the devil in the black dress!

I have been able to squeeze a few PS3 let’s plays in, but I have not even begun to showcase the last gen games that I deem truly special. So while other gaming websites and YouTubers – God bless ’em – put the focus on gaming’s future (namely PS4 Pro and PlayStation VR), I’m going to take you back in the other direction. “Now where did I put my DualShock3 controller”?

There’s Still Plenty More PS4

And rightfully so! If I’ve learned anything it’s that the games industry is still going to shit out games galore, year after year, after year! It doesn’t care if you can’t keep up, and it will bury you in a landslide of green (for Xbox) and blue (for PlayStation) plastic packaging if you’re not careful. I wish that I could play every game that comes out, but that’s just not the reality. So I have to pick and choose only a few new titles that speak to me every year, and let the rest fall to the wayside. A few of those titles are Horizon: Zero Dawn and Tom Clancy’s Ghost Recon: Wildlands.

I would love to dip into Mass Effect: Andromeda as well, but, let’s face it, I doubt I’ll be able to dedicate the time needed to explore such a game. I may have to leave that to the rest of my YouTubing brothers and sisters out there.

What’s The Deal With PS4 Pro and PlayStation VR?

Well, it breaks my heart to tell you this, but unfortunately I will not be adopting any of this “latest and greatest” gaming technology. I’m a believer in PlayStation VR – especially after demoing it just before it launched back in October – but, I have to be stringent with my money, and as cool as VR may be, I have no pressing need to play games in this new way.

As for PS4 Pro, I’m still debating it’s need for existence. I just don’t know if console gaming needs to adopt this mid-cycle way of doing things (like mobile phones). Plus I’ve only had my PS4 for two and a half years, so I’m not ready to trade in just yet. There’s no 4K TV in my house; and I’m happy with the way games look and run on my PS4. I don’t need, or want, a simulated PC experience.

It’s much smarter for me to wait out the entire life cycle of the PS4 and then upgrade to the PS5, but if the unthinkable happens and my PS4 breaks, then I guess I’ll be forced to get the Pro. Then I’ll be able to live stream in 1080p, at 60fps, instead of just 720p…hmm, maybe I should rethink this 😶

Livin’ La “Vita” Loca!

Yes friends, I know that I’m a little bit behind, but I finally got a PS Vita! I can’t believe it took me this long – I haven’t retired my PSP just yet; I’m still playing around with Metal Gear Solid: Peace Walker and Ratchet & Clank: Size Matters – but I can now try to infiltrate Vita Island (I’ll explain this in a later post)!

Now, I have no ideal way of creating truly native PS Vita let’s plays. The only way is if the game is a PS4/PS Vita cross-buy game (meaning that when you purchase either version you get the other one for free). So I can definitely play the PS4 version of the game, but then that categorizes it as a PS4 let’s play, not a PS Vita let’s play…this is where it gets tricky, when it comes to categorizing for the blog. So I still need to figure this part out, but as it stands right now, PS Vita is now a part of my PlayStation ecosystem.

Annual Extra Life 24 Hour Live Stream

This is a no-brainer. My family, friends and I had so much fun doing this in December and, more importantly, it’s for a great cause. So every November or December, on YouTube or Twitch (stay tuned for where and when), Team Gaming Worker will be participating in this charitable event to raise money for Sick Kids. What’s also ideal is this is a great way to showcase the games that don’t make it onto the blog because, well, that’s just how it goes sometimes. Games that I originally plan to showcase don’t always make it on here. Extra life is my contingency plan for this. I now get one full day to cram in all of the games that get put on the back burner.

More Content

I don’t know how – it’s going to be a challenge – but I want to dish out much more content. I’m going to sound like a broken record here, but if I could do this full-time, I would…but I can’t so my promise is that I’ll do my very best to keep the posts and let’s plays coming.

I even have another side project that I’m working on which, if all goes well, could equate to even more fun content to add to the rest. But I’m going to keep this close to the vest for now until I gain some traction with it…so stay tuned!

The GW Buddy List!

Last, but not least, you can now subscribe to The Gaming Worker by opting to join, what I’m calling, The GW Buddy List! As a subscribed member you will receive an email informing you of my latest and greatest post. I know, it’s not earth shattering – I’m not trying to light the world on fire here – but at least you’ll be reminded to check back to see what shamrocks and shenanigans I’m up to next.

That’s all folks. Until next time!

Boldly Xeodrifting My Way Around Some Little Big Planets

Confessions Of A Xeodrifter

So I have a confession to make. I am just now figuring out how much fun indie games can be. When I say now I really mean within the last year or so. I’ve had my PS4 for just over one year and it’s only within that time that I’ve realized there is a whole other side to this gaming thing. I had no idea that independent developers could create, what some would argue to be, video game masterpieces. But it makes sense doesn’t it? We live on a planet that constantly spits out exceptional indie bands and movies. So why not indie video games? Great titles such as Transistor, Super Time Force Ultra and Axiom Verge would never have been on my radar a few years ago. I’ve always been a triple A games type of guy. But that has all changed now. Thanks to popular blogs, podcasts and my PS4 I have access to a gaming information highway of epic proportions. God bless the internet and video game journalism! Oh, and I can’t forget YouTube. It’s through all of these different outlets that I’ve been able to increase my awareness about video games, whether they fall into the triple A or indie categories. I now make well informed decisions on which games to invest my time and money into and this week the runner up is none other than Xeodrifter by Renegade Kid.

Space Exploration Doesn’t Get Any Cuter Than This

Sadly I must admit that I’ve never played the highly acclaimed games that Xeodrifter hails from. I didn’t acknowledge Metroid back in my infancy gaming days and Axiom Verge is on my to do list. Luckily for me Xeodrifter is free on PSN and it only takes up 55 megabytes of space. Small in data, but by no means is it small on the richter scale of funness. Xeodrifter shows me exactly what I’ve been missing in the form of 2D, retro shooting awesomeness. It’s simple, yet stylish platforming puzzles take me back to my memorable NES days of old. Now had a played a little more Metroid and Mega Man and a little less Super Mario I probably would be better at this game. Nevertheless I’m up for the 8-bit challenge. It’s a nice break away from the more aggressive and complex mechanics of the triple A titles that I so enjoy. There’s no third dimensional traversing and left analog stick/camera rotating to be done here. It’s strictly just a 2D side scrolling, multiple platform jumping, alien world shooting experience with unwavering boss battles. A true throwback that happily reminds me where modern day gaming originally came from. Xeodrifter is truly pixel perfect, but you be the judge. There will be no nonsensical game review scores on this site! You can check Xeodrifter out on PS4, PS Vita, Nintendo 3DS, WiiU and Steam. There. How’s that for a review?! 😊

🔥 Special Feature 🎬 Alternate Ending

For a limited time only here’s an alternative ending to the feature let’s play above. See me actually gain the upper hand and defeat the yellow-eyed, pink and squishy alien thingy in a no holds barred fight to the finish! Click here.

Close
Become A GW Buddy (New Posts Sent To Your Email)

Twitter Feed